openFile method

Future<void> openFile({
  1. required String assetFilePath,
  2. @Deprecated('Use settings instead') InAppBrowserClassOptions? options,
  3. InAppBrowserClassSettings? settings,
})

Opens the PlatformInAppBrowser instance with the given assetFilePath file.

options: Options for the PlatformInAppBrowser.

To be able to load your local files (assets, js, css, etc.), you need to add them in the assets section of the pubspec.yaml file, otherwise they cannot be found!

Example of a pubspec.yaml file:

...

# The following section is specific to Flutter.
flutter:

 # The following line ensures that the Material Icons font is
 # included with your application, so that you can use the icons in
 # the material Icons class.
 uses-material-design: true

 assets:
   - assets/index.html
   - assets/css/
   - assets/images/

...

Example of a main.dart file:

...
inAppBrowser.openFile(assetFilePath: "assets/index.html");
...

headers: The additional headers to be used in the HTTP request for this URL, specified as a map from name to value.

options: Options for the PlatformInAppBrowser.

settings: Settings for the PlatformInAppBrowser.

Officially Supported Platforms/Implementations:

  • Android native WebView
  • iOS
  • MacOS

Implementation

Future<void> openFile(
    {required String assetFilePath,
    @Deprecated('Use settings instead') InAppBrowserClassOptions? options,
    InAppBrowserClassSettings? settings}) {
  this.platform.eventHandler = this;
  return platform.openFile(
      assetFilePath: assetFilePath, options: options, settings: settings);
}