joystick property
joystick 游戏摇杆
category: Game 游戏 author: 白明泽 tag: 游戏, 操作, 摇杆, 手柄 rtl: true
Implementation
static IconParkData joystick = IconParkData("joystick", true, (props) => '<svg width="48" height="48" viewBox="0 0 48 48" fill="none" xmlns="http://www.w3.org/2000/svg"><path d="M44 33H4V43H44V33Z" fill="${props.c2}" stroke="${props.c1}" stroke-width="${props.strokeWidth ?? "4"}" stroke-linejoin="${props.strokeLineJoin?.name ?? "round"}"/><path d="M38 26H26V33H38V26Z" stroke="${props.c1}" stroke-width="${props.strokeWidth ?? "4"}" stroke-linecap="${props.strokeLineCap?.name ?? "round"}" stroke-linejoin="${props.strokeLineJoin?.name ?? "round"}"/><path d="M18 14C20.7614 14 23 11.7614 23 9C23 6.23858 20.7614 4 18 4C15.2386 4 13 6.23858 13 9C13 11.7614 15.2386 14 18 14Z" fill="${props.c2}" stroke="${props.c1}" stroke-width="${props.strokeWidth ?? "4"}" stroke-linejoin="${props.strokeLineJoin?.name ?? "round"}"/><path d="M16 14L9 33" stroke="${props.c1}" stroke-width="${props.strokeWidth ?? "4"}" stroke-linecap="${props.strokeLineCap?.name ?? "round"}" stroke-linejoin="${props.strokeLineJoin?.name ?? "round"}"/></svg>');