handleA property

IconParkData handleA
getter/setter pair

handle-a 手柄A

category: Game 游戏 author: 李宁 tag: a rtl: false

Implementation

static IconParkData handleA = IconParkData("handleA", false, (props) => '<svg width="48" height="48" viewBox="0 0 48 48" fill="none" xmlns="http://www.w3.org/2000/svg"><circle cx="24" cy="24" r="20" fill="${props.c2}" stroke="${props.c1}" stroke-width="${props.strokeWidth ?? "4"}" stroke-linecap="${props.strokeLineCap?.name ?? "round"}" stroke-linejoin="${props.strokeLineJoin?.name ?? "round"}"/><path d="M24 11L14 33" stroke="${props.c3}" stroke-width="${props.strokeWidth ?? "4"}" stroke-linecap="${props.strokeLineCap?.name ?? "round"}" stroke-linejoin="${props.strokeLineJoin?.name ?? "round"}"/><path d="M18 26L30 26" stroke="${props.c3}" stroke-width="${props.strokeWidth ?? "4"}" stroke-linecap="${props.strokeLineCap?.name ?? "round"}" stroke-linejoin="${props.strokeLineJoin?.name ?? "round"}"/><path d="M24 11L34 33" stroke="${props.c3}" stroke-width="${props.strokeWidth ?? "4"}" stroke-linecap="${props.strokeLineCap?.name ?? "round"}" stroke-linejoin="${props.strokeLineJoin?.name ?? "round"}"/></svg>');