Scene.empty constructor

Scene.empty()

Creates an empty Scene object.

Implementation

Scene.empty()
    : idV1 = "",
      actions = [],
      recall = SceneRecall.empty(),
      metadata = SceneMetadata.empty(),
      group = Relative.empty(),
      palette = ScenePalette.empty(),
      autoDynamic = false,
      _originalActions = [],
      _originalRecall = SceneRecall.empty(),
      _originalMetadata = SceneMetadata.empty(),
      _originalSpeed = 0.0,
      _originalPalette = ScenePalette.empty(),
      _speed = 0.0,
      _originalAutoDynamic = false,
      super.empty();