speed property
double
get
speed
Speed of dynamic palette for this scene.
Range: 0 - 1
Throws UnitIntervalException if speed
is set to something outside of
the range 0 to 1 (inclusive).
Implementation
double get speed => _speed;
set
speed
(double speed)
Implementation
set speed(double speed) {
if (speed >= 0.0 && speed <= 1.0) {
_speed = speed;
} else {
throw UnitIntervalException.withValue(speed);
}
}