animateWidgetGlassReveal method

Widget animateWidgetGlassReveal({
  1. int delayMs = 0,
  2. int durationMs = 500,
  3. bool repeat = false,
  4. bool animate = true,
})
  1. Glass Reveal (Blur & Scale)

Implementation

Widget animateWidgetGlassReveal(
    {int delayMs = 0,
    int durationMs = 500,
    bool repeat = false,
    bool animate = true}) {
  if (!animate) return this;
  return _baseAnimate(delayMs: delayMs, repeat: repeat)
      .fadeIn(duration: durationMs.ms)
      .blurXY(begin: 15, end: 0, duration: durationMs.ms)
      .scale(
          begin: const Offset(0.9, 0.9),
          end: const Offset(1, 1),
          curve: Curves.easeOutCubic);
}