animateWidgetCoinJump method

Widget animateWidgetCoinJump({
  1. int delayMs = 0,
  2. int durationMs = 800,
  3. bool repeat = false,
  4. bool animate = true,
})
  1. Coin Jump & Spin

Implementation

Widget animateWidgetCoinJump(
    {int delayMs = 0,
    int durationMs = 800,
    bool repeat = false,
    bool animate = true}) {
  if (!animate) return this;
  return _baseAnimate(delayMs: delayMs, repeat: repeat)
      .moveY(
          begin: 0,
          end: -50,
          duration: (durationMs / 2).ms,
          curve: Curves.easeOut)
      .then()
      .moveY(
          begin: -50,
          end: 0,
          duration: (durationMs / 2).ms,
          curve: Curves.bounceOut)
      .flipH(begin: 0, end: 1, duration: durationMs.ms);
}