addSharpTopLeft method
Implementation
void addSharpTopLeft(SharpProcessedRadius radius, Rect rect) {
final width = rect.width;
final height = rect.height;
if (radius.radius.cornerRadius > 0) {
final a = radius.a;
final b = radius.b;
final c = radius.c;
final d = radius.d;
final p = radius.p;
this
..lineTo(
0,
math.min(height / 2, p),
)
..cubicTo(
0,
p - a,
0,
p - a - b,
d,
p - a - b - c,
)
..relativeArcToPoint(
Offset(
radius.circularSectionLength,
-radius.circularSectionLength,
),
radius: radius.radius,
)
..cubicTo(
p - a - b,
0,
p - a,
0,
math.min(width / 2, p),
0,
)
..close();
} else {
this
..lineTo(0, 0)
..close();
}
}