FlutterGradients class

A 2D Gradient generator.

By default this class it will contains methods that will produce a LinearGradient. If you want to get a RadialGradient set the type parameter to GradientType.radial, and to GradientType.sweep for SweepGradient.

Now you can find all gradients just by their names

FlutterGradients.findByName(FlutterGradientNames.aboveTheSky);

Very simple

  • For LinearGradient use this code :
Container(
  width: 150,
  height: 150,
  decoration: BoxDecoration(
    shape: BoxShape.circle,
    gradient: FlutterGradients.warmFlame(),
  ),
),
  • For SweepGradient use this code :
Container(
  width: 150,
  height: 150,
  decoration: BoxDecoration(
    shape: BoxShape.circle,
    gradient: FlutterGradient.warmFlame(type: GradientType.sweep),
  ),
),

You can customize more yet :

Container(
  width: 150,
  height: 150,
  decoration: BoxDecoration(
    shape: BoxShape.circle,
    gradient: FlutterGradients.warmFlame(
           type: GradientType.sweep,
           AlignmentGeometry center = Alignment.center,
           startAngle = 0.0,
           endAngle = math.pi * 2,
    ),
  ),
),

Where startAngle and endAngle are all double.

  • For RadialGradient use this code :
Container(
  width: 150,
  height: 150,
  decoration: BoxDecoration(
    shape: BoxShape.circle,
    gradient: FlutterGradients.warmFlame(type: GradientType.radial),
  ),
),

You can customize more yet the RadialGradient:

Container(
  width: 150,
  height: 150,
  decoration: BoxDecoration(
    shape: BoxShape.circle,
    gradient: FlutterGradients.warmFlame(
           type: GradientType.radial,
           AlignmentGeometry center = Alignment.center,
           radius = 0.5,
    ),
  ),
),

Where radius are double.

You can set also the tileMode, that by default is set on TileMode.repeated

FlutterGradient.warmFlame(tileMode = TileMode.clamp),

Constructors

FlutterGradients()

Properties

hashCode int
The hash code for this object.
no setterinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited

Static Properties

names List<String>
getter/setter pair

Static Methods

aboveTheSky({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
Above The Sky
africanField({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
African Field
alchemistLab({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
Alchemist Lab
amourAmour({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
Amour Amour
amyCrisp({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
Amy Crisp
angelCare({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
Angel Care
aquaGuidance({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
Aqua Guidance
aquaSplash({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
Aqua Splash
awesomePine({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
Awesome Pine
bigMango({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
Big Mango
blackSea({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
Black Sea
blessing({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
Blessing
burningSpring({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
Burning Spring
cheerfulCaramel({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
Cheerful Caramel
childCare({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
Child Care
cleanMirror({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
Clean Mirror
cloudyApple({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
Cloudy Apple
cloudyKnoxville({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
Cloudy Knoxville
cochitiLake({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
Cochiti Lake
coldEvening({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
Cold Evening
colorfulPeach({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
Colorful Peach
confidentCloud({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
Confident Cloud
crystalline({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
Crystalline
crystalRiver({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
Crystal River
deepBlue({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
Deep Blue
deepBlue2({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
Deep Blue
deepRelief({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
Deep Relief
denseWater({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
Dense Water
desertHump({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
Desert Hump
dirtyBeauty({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
Dirty Beauty
dustyGrass({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
Dusty Grass
eternalConstance({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
Eternal Constance
everlastingSky({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
Everlasting Sky
fabledSunset({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
Fabled Sunset
farawayRiver({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
Faraway River
februaryInk({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
February Ink
findByName(FlutterGradientNames name, {GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
flyHigh({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
Fly High
flyingLemon({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
Flying Lemon
forestInei({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
Forest Inei
freshMilk({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
Fresh Milk
freshOasis({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
Fresh Oasis
frozenBerry({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
Frozen Berry
frozenDreams({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
Frozen Dreams
frozenHeat({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
Frozen Heat
fruitBlend({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
Fruit Blend
gagarinView({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
Gagarin View
gentleCare({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
Gentle Care
glassWater({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
Glass Water
grassShampoo({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
Grass Shampoo
greatWhale({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
Great Whale
grownEarly({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
Grown Early
happyAcid({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
Happy Acid
happyFisher({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
Happy Fisher
happyMemories({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
Happy Memories
happyUnicorn({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
Happy Unicorn
healthyWater({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
Healthy Water
heavenPeach({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
Heaven Peach
heavyRain({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
Heavy Rain
hiddenJaguar({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
Hidden Jaguar
highFlight({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
High Flight
itmeoBranding({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
Itmeo Branding
japanBlush({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
Japan Blush
juicyCake({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
Juicy Cake
juicyPeach({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
Juicy Peach
jungleDay({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
Jungle Day
kindSteel({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
Kind Steel
ladogaBottom({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
Ladoga Bottom
ladyLips({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
Lady Lips
landingAircraft({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
Landing Aircraft
leCocktail({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
Le Cocktail
lemonGate({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
Lemon Gate
lightBlue({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
Light Blue
lilyMeadow({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
Lily Meadow
loveKiss({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
Love Kiss
magicLake({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
Magic Lake
magicRay({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
Magic Ray
malibuBeach({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
Malibu Beach
marbleWall({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
Marble Wall
marsParty({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
Mars Party
meanFruit({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
Mean Fruit
midnightBloom({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
Midnight Bloom
millenniumPine({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
Millennium Pine
mindCrawl({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
Mind Crawl
mixedHopes({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
Mixed Hopes
moleHall({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
Mole Hall
morningSalad({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
Morning Salad
morpheusDen({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
Morpheus Den
mountainRock({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
Mountain Rock
nearMoon({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
Near Moon
nega({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
Nega
newLife({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
New Life
newRetrowave({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
New Retrowave
newYork({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
New York
nightCall({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
Night Call
nightFade({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
Night Fade
nightParty({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
Night Party
nightSky({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
Night Sky
norseBeauty({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
Norse Beauty
northMiracle({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
North Miracle
octoberSilence({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
October Silence
oldHat({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
Old Hat
orangeJuice({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
Orange Juice
overSun({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
Over Sun
paloAlto({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
Palo Alto
partyBliss({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
Party Bliss
passionateBed({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
Passionate Bed
perfectBlue({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
Perfect Blue
perfectWhite({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
Perfect White
phoenixStart({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
Phoenix Start
plumBath({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
Plum Bath
plumPlate({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
Plum Plate
politeRumors({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
Polite Rumors
premiumDark({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
Premium Dark
premiumWhite({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
Premium White
purpleDivision({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
Purple Division
rainyAshville({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
Rainy Ashville
rareWind({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
Rare Wind
redSalvation({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
Red Salvation
richMetal({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
Rich Metal
ripeMalinka({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
Ripe Malinka
riskyConcrete({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
Risky Concrete
riverCity({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
River City
royalGarden({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
Royal Garden
saintPetersburg({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
Saint Petersburg
saltMountain({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
Salt Mountain
sandStrike({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
Sand Strike
seaLord({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
Sea Lord
seashore({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
Seashore
seaStrike({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
Sea Strike
shadyWater({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
Shady Water
sharpBlues({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
Sharp Blues
sharpeyeEagle({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
Sharpeye Eagle
shyRainbow({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
Shy Rainbow
skyGlider({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
Sky Glider
sleeplessNight({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
Sleepless Night
smartIndigo({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
Smart Indigo
smilingRain({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
Smiling Rain
snowAgain({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
Snow Again
softCherish({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
Soft Cherish
softGrass({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
Soft Grass
softLipstick({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
Soft Lipstick
solidStone({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
Solid Stone
spaceShift({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
Space Shift
spikyNaga({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
Spiky Naga
springWarmth({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
Spring Warmth
starWine({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
Star Wine
strictNovember({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
Strict November
strongBliss({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
Strong Bliss
strongStick({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
Strong Stick
sugarLollipop({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
Sugar Lollipop
summerGames({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
Summer Games
sunnyMorning({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
Sunny Morning
sunVeggie({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
Sun Veggie
supremeSky({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
Supreme Sky
sweetDessert({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
Sweet Dessert
sweetPeriod({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
Sweet Period
teenNotebook({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
Teen Notebook
teenParty({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
Teen Party
temptingAzure({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
Tempting Azure
trueSunset({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
True Sunset
viciousStance({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
Vicious Stance
warmFlame({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
Warm Flame
wideMatrix({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
Wide Matrix
wildApple({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
Wild Apple
winterNeva({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
Winter Neva
witchDance({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
Witch Dance
youngGrass({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
Young Grass
youngPassion({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
Young Passion
zeusMiracle({GradientType type = GradientType.linear, AlignmentGeometry center = Alignment.center, double radius = 0.5, double startAngle = 0.0, double endAngle = math.pi * 2, TileMode tileMode = TileMode.repeated}) Gradient
Zeus Miracle