glUniformBlockBinding method
Implementation
void glUniformBlockBinding(
int program,
int uniformBlockIndex,
int uniformBlockBinding,
) {
return _glUniformBlockBinding(
program,
uniformBlockIndex,
uniformBlockBinding,
);
}
void glUniformBlockBinding(
int program,
int uniformBlockIndex,
int uniformBlockBinding,
) {
return _glUniformBlockBinding(
program,
uniformBlockIndex,
uniformBlockBinding,
);
}