glUniform4fv method
Implementation
void glUniform4fv(
int location,
int count,
ffi.Pointer value,
) {
return _glUniform4fv(
location,
count,
value,
);
}
void glUniform4fv(
int location,
int count,
ffi.Pointer value,
) {
return _glUniform4fv(
location,
count,
value,
);
}