glUniform3ui method

void glUniform3ui(
  1. int location,
  2. int v0,
  3. int v1,
  4. int v2,
)

Implementation

void glUniform3ui(
  int location,
  int v0,
  int v1,
  int v2,
) {
  return _glUniform3ui(
    location,
    v0,
    v1,
    v2,
  );
}