glUniform3fv method

void glUniform3fv(
  1. int location,
  2. int count,
  3. Pointer<Float> value
)

Implementation

void glUniform3fv(
  int location,
  int count,
  ffi.Pointer<ffi.Float> value,
) {
  return _glUniform3fv(
    location,
    count,
    value,
  );
}