glRenderbufferStorageMultisample method
void
glRenderbufferStorageMultisample()
Implementation
void glRenderbufferStorageMultisample(
int target,
int samples,
int internalformat,
int width,
int height,
) {
return _glRenderbufferStorageMultisample(
target,
samples,
internalformat,
width,
height,
);
}