glReadnPixels method
void
glReadnPixels()
Implementation
void glReadnPixels(
int x,
int y,
int width,
int height,
int format,
int type,
int bufSize,
ffi.Pointer<ffi.Void> data,
) {
return _glReadnPixels(
x,
y,
width,
height,
format,
type,
bufSize,
data,
);
}