glReadnPixels method

void glReadnPixels(
  1. int x,
  2. int y,
  3. int width,
  4. int height,
  5. int format,
  6. int type,
  7. int bufSize,
  8. Pointer<Void> data,
)

Implementation

void glReadnPixels(
  int x,
  int y,
  int width,
  int height,
  int format,
  int type,
  int bufSize,
  ffi.Pointer<ffi.Void> data,
) {
  return _glReadnPixels(
    x,
    y,
    width,
    height,
    format,
    type,
    bufSize,
    data,
  );
}