glPushDebugGroup method

void glPushDebugGroup(
  1. int source,
  2. int id,
  3. int length,
  4. Pointer<Int8> message,
)

Implementation

void glPushDebugGroup(
  int source,
  int id,
  int length,
  ffi.Pointer<ffi.Int8> message,
) {
  return _glPushDebugGroup(
    source,
    id,
    length,
    message,
  );
}