glProgramUniform4i method

void glProgramUniform4i(
  1. int program,
  2. int location,
  3. int v0,
  4. int v1,
  5. int v2,
  6. int v3,
)

Implementation

void glProgramUniform4i(
  int program,
  int location,
  int v0,
  int v1,
  int v2,
  int v3,
) {
  return _glProgramUniform4i(
    program,
    location,
    v0,
    v1,
    v2,
    v3,
  );
}