glProgramUniform2ui method

void glProgramUniform2ui(
  1. int program,
  2. int location,
  3. int v0,
  4. int v1,
)

Implementation

void glProgramUniform2ui(
  int program,
  int location,
  int v0,
  int v1,
) {
  return _glProgramUniform2ui(
    program,
    location,
    v0,
    v1,
  );
}