glInvalidateSubFramebuffer method
void
glInvalidateSubFramebuffer()
Implementation
void glInvalidateSubFramebuffer(
int target,
int numAttachments,
ffi.Pointer<ffi.Uint32> attachments,
int x,
int y,
int width,
int height,
) {
return _glInvalidateSubFramebuffer(
target,
numAttachments,
attachments,
x,
y,
width,
height,
);
}