glGetUniformIndices method
void
glGetUniformIndices()
Implementation
void glGetUniformIndices(
int program,
int uniformCount,
ffi.Pointer<ffi.Pointer<ffi.Int8>> uniformNames,
ffi.Pointer<ffi.Uint32> uniformIndices,
) {
return _glGetUniformIndices(
program,
uniformCount,
uniformNames,
uniformIndices,
);
}