glGetTexLevelParameteriv method
Implementation
void glGetTexLevelParameteriv(
int target,
int level,
int pname,
ffi.Pointer<ffi.Int32> params,
) {
return _glGetTexLevelParameteriv(
target,
level,
pname,
params,
);
}
void glGetTexLevelParameteriv(
int target,
int level,
int pname,
ffi.Pointer<ffi.Int32> params,
) {
return _glGetTexLevelParameteriv(
target,
level,
pname,
params,
);
}