glGetTexLevelParameterfv method

void glGetTexLevelParameterfv(
  1. int target,
  2. int level,
  3. int pname,
  4. Pointer<Float> params,
)

Implementation

void glGetTexLevelParameterfv(
  int target,
  int level,
  int pname,
  ffi.Pointer<ffi.Float> params,
) {
  return _glGetTexLevelParameterfv(
    target,
    level,
    pname,
    params,
  );
}