glGetProgramPipelineInfoLog method

void glGetProgramPipelineInfoLog(
  1. int pipeline,
  2. int bufSize,
  3. Pointer<Int32> length,
  4. Pointer<Int8> infoLog,
)

Implementation

void glGetProgramPipelineInfoLog(
  int pipeline,
  int bufSize,
  ffi.Pointer<ffi.Int32> length,
  ffi.Pointer<ffi.Int8> infoLog,
) {
  return _glGetProgramPipelineInfoLog(
    pipeline,
    bufSize,
    length,
    infoLog,
  );
}