glGetProgramInfoLog method

void glGetProgramInfoLog(
  1. int program,
  2. int bufSize,
  3. Pointer<Int32> length,
  4. Pointer<Int8> infoLog,
)

Implementation

void glGetProgramInfoLog(
  int program,
  int bufSize,
  ffi.Pointer<ffi.Int32> length,
  ffi.Pointer<ffi.Int8> infoLog,
) {
  return _glGetProgramInfoLog(
    program,
    bufSize,
    length,
    infoLog,
  );
}