glGetPointerv method

void glGetPointerv(
  1. int pname,
  2. Pointer<Pointer<Void>> params
)

Implementation

void glGetPointerv(
  int pname,
  ffi.Pointer<ffi.Pointer<ffi.Void>> params,
) {
  return _glGetPointerv(
    pname,
    params,
  );
}