glGetObjectPtrLabel method
void
glGetObjectPtrLabel()
Implementation
void glGetObjectPtrLabel(
ffi.Pointer<ffi.Void> ptr,
int bufSize,
ffi.Pointer<ffi.Int32> length,
ffi.Pointer<ffi.Int8> label,
) {
return _glGetObjectPtrLabel(
ptr,
bufSize,
length,
label,
);
}