glGetMultisamplefv method

void glGetMultisamplefv(
  1. int pname,
  2. int index,
  3. Pointer<Float> val
)

Implementation

void glGetMultisamplefv(
  int pname,
  int index,
  ffi.Pointer<ffi.Float> val,
) {
  return _glGetMultisamplefv(
    pname,
    index,
    val,
  );
}