glGetIntegeri_v method

void glGetIntegeri_v(
  1. int target,
  2. int index,
  3. Pointer<Int32> data
)

Implementation

void glGetIntegeri_v(
  int target,
  int index,
  ffi.Pointer<ffi.Int32> data,
) {
  return _glGetIntegeri_v(
    target,
    index,
    data,
  );
}