glGetFramebufferAttachmentParameteriv method

void glGetFramebufferAttachmentParameteriv(
  1. int target,
  2. int attachment,
  3. int pname,
  4. Pointer<Int32> params,
)

Implementation

void glGetFramebufferAttachmentParameteriv(
  int target,
  int attachment,
  int pname,
  ffi.Pointer<ffi.Int32> params,
) {
  return _glGetFramebufferAttachmentParameteriv(
    target,
    attachment,
    pname,
    params,
  );
}