glGetBooleanv method

void glGetBooleanv(
  1. int pname,
  2. Pointer<Uint8> data
)

Implementation

void glGetBooleanv(
  int pname,
  ffi.Pointer<ffi.Uint8> data,
) {
  return _glGetBooleanv(
    pname,
    data,
  );
}