glGenRenderbuffers method

void glGenRenderbuffers(
  1. int n,
  2. Pointer<Uint32> renderbuffers
)

Implementation

void glGenRenderbuffers(
  int n,
  ffi.Pointer<ffi.Uint32> renderbuffers,
) {
  return _glGenRenderbuffers(
    n,
    renderbuffers,
  );
}