glDrawElementsInstancedBaseVertex method
void
glDrawElementsInstancedBaseVertex()
Implementation
void glDrawElementsInstancedBaseVertex(
int mode,
int count,
int type,
ffi.Pointer<ffi.Void> indices,
int instancecount,
int basevertex,
) {
return _glDrawElementsInstancedBaseVertex(
mode,
count,
type,
indices,
instancecount,
basevertex,
);
}