glDebugMessageInsert method

void glDebugMessageInsert(
  1. int source,
  2. int type,
  3. int id,
  4. int severity,
  5. int length,
  6. Pointer<Int8> buf,
)

Implementation

void glDebugMessageInsert(
  int source,
  int type,
  int id,
  int severity,
  int length,
  ffi.Pointer<ffi.Int8> buf,
) {
  return _glDebugMessageInsert(
    source,
    type,
    id,
    severity,
    length,
    buf,
  );
}