texImage3D method
void
texImage3D()
Implementation
void texImage3D(
int target,
int level,
int internalformat,
int width,
int height,
int depth,
int border,
int format,
int type,
NativeArray data) {
gl.glTexImage3D(target, level, internalformat, width, height, depth, border,
format, type, data.data.cast<Void>());
}