uniformMatrix4fvNative method

dynamic uniformMatrix4fvNative(
  1. dynamic location,
  2. bool transpose,
  3. NativeArray<num> value
)

Implementation

uniformMatrix4fvNative(location, bool transpose, NativeArray value) {
  glUniformMatrix4fv(
      location, value.length ~/ 16, transpose ? 1 : 0, value.data);
}