uniform4f method

dynamic uniform4f(
  1. dynamic location,
  2. num v0,
  3. num v1,
  4. num v2,
  5. num v3,
)

Implementation

uniform4f(location, num v0, num v1, num v2, num v3) {
  return glUniform4f(
      location, v0.toDouble(), v1.toDouble(), v2.toDouble(), v3.toDouble());
}