glVertexAttrib1fv method

void glVertexAttrib1fv(
  1. int index,
  2. Pointer<Float> v
)

Implementation

void glVertexAttrib1fv(
  int index,
  ffi.Pointer<ffi.Float> v,
) {
  return _glVertexAttrib1fv(
    index,
    v,
  );
}