glGetProgramiv method

void glGetProgramiv(
  1. int program,
  2. int pname,
  3. Pointer<Int32> params
)

Implementation

void glGetProgramiv(
  int program,
  int pname,
  ffi.Pointer<ffi.Int32> params,
) {
  return _glGetProgramiv(
    program,
    pname,
    params,
  );
}