glGetProgramResourceiv method
void
glGetProgramResourceiv()
Implementation
void glGetProgramResourceiv(
int program,
int programInterface,
int index,
int propCount,
ffi.Pointer<ffi.Uint32> props,
int bufSize,
ffi.Pointer<ffi.Int32> length,
ffi.Pointer<ffi.Int32> params,
) {
return _glGetProgramResourceiv(
program,
programInterface,
index,
propCount,
props,
bufSize,
length,
params,
);
}