glGetProgramResourceIndex method
Implementation
int glGetProgramResourceIndex(
int program,
int programInterface,
ffi.Pointer<ffi.Int8> name,
) {
return _glGetProgramResourceIndex(
program,
programInterface,
name,
);
}
int glGetProgramResourceIndex(
int program,
int programInterface,
ffi.Pointer<ffi.Int8> name,
) {
return _glGetProgramResourceIndex(
program,
programInterface,
name,
);
}