glCompressedTexSubImage2D method

void glCompressedTexSubImage2D(
  1. int target,
  2. int level,
  3. int xoffset,
  4. int yoffset,
  5. int width,
  6. int height,
  7. int format,
  8. int imageSize,
  9. Pointer<Void> data,
)

Implementation

void glCompressedTexSubImage2D(
  int target,
  int level,
  int xoffset,
  int yoffset,
  int width,
  int height,
  int format,
  int imageSize,
  ffi.Pointer<ffi.Void> data,
) {
  return _glCompressedTexSubImage2D(
    target,
    level,
    xoffset,
    yoffset,
    width,
    height,
    format,
    imageSize,
    data,
  );
}