glBlendFuncSeparate method

void glBlendFuncSeparate(
  1. int sfactorRGB,
  2. int dfactorRGB,
  3. int sfactorAlpha,
  4. int dfactorAlpha,
)

Implementation

void glBlendFuncSeparate(
  int sfactorRGB,
  int dfactorRGB,
  int sfactorAlpha,
  int dfactorAlpha,
) {
  return _glBlendFuncSeparate(
    sfactorRGB,
    dfactorRGB,
    sfactorAlpha,
    dfactorAlpha,
  );
}