uniformMatrix4fv method

void uniformMatrix4fv(
  1. dynamic location,
  2. bool transpose,
  3. dynamic value
)

Implementation

void uniformMatrix4fv(location, bool transpose, value) {
  if (value is NativeArray) {
    uniformMatrix4fvNative(location, transpose, value);
  } else {
    uniformMatrix4fvNormal(location, transpose, value);
  }
}