bindAttribLocation method

void bindAttribLocation(
  1. dynamic program,
  2. dynamic index,
  3. String name
)

Implementation

void bindAttribLocation(program, index, String name) {
  final _name = name.toNativeUtf8();
  gl.glBindAttribLocation(program, index, _name.cast<Int8>());
  calloc.free(_name);
}