uniform1fv method

void uniform1fv(
  1. dynamic location,
  2. List<num> value
)

Implementation

void uniform1fv(location, List<num> value) {
  var arrayPointer = toPointer(value);
  gl.glUniform1fv(location, value.length ~/ 1, arrayPointer);
  calloc.free(arrayPointer);
  return;
}