compressedTexSubImage2D method

void compressedTexSubImage2D(
  1. dynamic target,
  2. dynamic level,
  3. dynamic xoffset,
  4. dynamic yoffset,
  5. dynamic width,
  6. dynamic height,
  7. dynamic format,
  8. dynamic imageSize,
  9. dynamic pixels,
)

Implementation

void compressedTexSubImage2D(target, level, xoffset, yoffset, width, height,
    format, imageSize, pixels) {
  return gl.glCompressedTexSubImage2D(target, level, xoffset, yoffset, width,
      height, format, imageSize, pixels);
}