ContainedButton class

Inheritance

Constructors

ContainedButton({Key? key, MaterialStateProperty<Color?>? color, List<MaterialStateProperty<Color?>>? colors, Widget? child, EdgeInsets? padding, bool guessTextColor = true, double? minWidth, double? height = 40, required void onPressed(), BorderRadius? borderRadius, bool busy = false, Color? busyColor, Duration? loadingDebounce, bool disabled = false})
const
ContainedButton.large({Widget? child, String? text, MaterialStateProperty<Color?>? color, List<MaterialStateProperty<Color>>? colors, bool uppercase = true, bool busy = false, Color? busyColor, required void onPressed(), Duration? loadingDebounce, BorderRadius? borderRadius, bool guessTextColor = true, EdgeInsets? padding, bool disabled = false, Key? key})
factory
ContainedButton.text(String text, {MaterialStateProperty<Color?>? color, List<MaterialStateProperty<Color>>? colors, double? minWidth, double? height, bool uppercase = true, bool busy = false, Color? busyColor, required void onPressed(), Duration? loadingDebounce, BorderRadius? borderRadius, bool guessTextColor = true, EdgeInsets? padding, bool disabled = false, Key? key})
factory

Properties

borderRadius BorderRadius?
final
busy bool
final
busyColor Color?
final
child Widget?
final
color MaterialStateProperty<Color?>?
final
colors List<MaterialStateProperty<Color?>>?
Colors used to apply a LinearGradient
final
disabled bool
final
guessTextColor bool
final
hashCode int
The hash code for this object.
no setterinherited
height double?
final
key Key?
Controls how one widget replaces another widget in the tree.
finalinherited
loadingDebounce Duration?
final
minWidth double?
final
onPressed → void Function()
final
padding EdgeInsets?
final
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

createElement() StatefulElement
Creates a StatefulElement to manage this widget's location in the tree.
inherited
createState() State<ContainedButton>
Creates the mutable state for this widget at a given location in the tree.
override
debugDescribeChildren() List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) String
A string representation of this object.
inherited
toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug}) String
Returns a string representation of this node and its descendants.
inherited
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) String
Returns a one-line detailed description of the object.
inherited
toStringShort() String
A short, textual description of this widget.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited

Static Methods

small({Widget? child, String? text, MaterialStateProperty<Color?>? color, List<MaterialStateProperty<Color>>? colors, bool uppercase = true, bool busy = false, Color? busyColor, required void onPressed(), Duration? loadingDebounce, BorderRadius? borderRadius, bool guessTextColor = true, EdgeInsets? padding, bool disabled = false, Key? key}) → dynamic