fpsGpu property
double?
get
fpsGpu
Frames per second based on GPU timing, if available.
Implementation
double? get fpsGpu =>
(gpuMsAvg != null && gpuMsAvg! > 0) ? 1000.0 / gpuMsAvg! : null;
Frames per second based on GPU timing, if available.
double? get fpsGpu =>
(gpuMsAvg != null && gpuMsAvg! > 0) ? 1000.0 / gpuMsAvg! : null;