camera property

  1. @override
Camera? get camera
override

Currently active camera.

Implementation

@override
Camera? get camera => _camera;
  1. @override
set camera (Camera? value)
override

Updates the currently active camera.

Implementation

@override
set camera(Camera? value) {
  if (value == _camera) return;
  _camera = value;
  _updateViewMatrix();
  _updateProjectionMatrix();
}