Flutter Fractal

A Flutter package to create a Fractal Art with multiple drawing types such as Turtle Graphic, Mathematics. It will be useful for your awesome app. You can use this to create many of awesome artworks for your awesome apps. Such as: Loading indicator, Progressing indicator, Splash Screen, Button effects, ...

More from Romantic Developer

Demo

Example

import 'dart:ui' as ui;

import 'package:flutter/material.dart';
import 'package:flutter_fractal/flutter_fractal.dart';

void main() => runApp(MyApp());

class MyApp extends StatefulWidget {
  @override
  _MyAppState createState() => _MyAppState();
}

class _MyAppState extends State<MyApp> {
  @override
  Widget build(BuildContext context) {
    return MaterialApp(
      title: 'Example',
      theme: ThemeData(
        primarySwatch: Colors.blue,
        backgroundColor: Colors.black,
      ),
      home: HomePage(),
    );
  }
}

class HomePage extends StatefulWidget {
  @override
  _HomePageState createState() => _HomePageState();
}

class _HomePageState extends State<HomePage>
    with SingleTickerProviderStateMixin {
  late TurtleGraphic path;
  late AnimationController controller;
  late List<Color> colors;
  @override
  void initState() {
    controller =
        AnimationController(vsync: this, duration: Duration(seconds: 2));
    controller.addListener(() {
      setState(() {
        create();
      });
    });
    controller.repeat(reverse: true);
    colors = List.generate(10, (index) => randomColor());
    create();
    super.initState();
  }

  @override
  void dispose() {
    controller.dispose();
    super.dispose();
  }

  @override
  void didUpdateWidget(covariant HomePage oldWidget) {
    colors = List.generate(10, (index) => randomColor());
    create();
    super.didUpdateWidget(oldWidget);
  }

  @override
  Widget build(BuildContext context) {
    var size = MediaQuery.of(context).size;
    return Scaffold(
      appBar: AppBar(
        title: Text('TurtleGraphic'),
      ),
      backgroundColor: Colors.black,
      body: CustomPaint(
        painter: TurtleGraphicsPainter(
          path: path,
          brush: Paint()
            ..color = Colors.white
            ..strokeWidth = 1
            ..style = PaintingStyle.stroke
            ..strokeCap = StrokeCap.round
            ..strokeJoin = StrokeJoin.round
            ..shader = ui.Gradient.radial(
              Offset.zero,
              size.width,
              this.colors.map((e) => e).skip(6).toList(),
              [0.0, 0.3, 0.6, 1.0],
            ),
        ),
        size: MediaQuery.of(context).size,
      ),
    );
  }

  void create() {
    var av = controller.value;
    path = TurtleGraphic()
      ..addSpiral(
        alpha: 30,
        distance: Tween<double>(begin: 10, end: 30).transform(av),
        count: 12,
        builder: (path) {
          var a = 12.0;
          path.addSpiral(
            alpha: a,
            distance: Tween<double>(begin: 10, end: 40).transform(av),
            deltaDistance: 1,
            count: 360 ~/ a,
            deltaAlpha: 1,
            builder: (path) {
              path.addOval(Rect.fromCenter(
                center: path.currentPoint,
                width: Tween<double>(begin: 1, end: 5).transform(av),
                height: Tween<double>(begin: 1, end: 5).transform(av),
              ));
            },
          );
        },
      );
  }
}

Development environment

[✓] Flutter (Channel stable, 3.0.1, on macOS 12.3.1 21E258 darwin-x64, locale en-VN)
    • Flutter version 3.0.1 at ~/fvm/versions/stable
    • Upstream repository https://github.com/flutter/flutter.git
    • Framework revision fb57da5f94 (5 days ago), 2022-05-19 15:50:29 -0700
    • Engine revision caaafc5604
    • Dart version 2.17.1
    • DevTools version 2.12.2

[✓] Android toolchain - develop for Android devices (Android SDK version 30.0.3)
    • Android SDK at ~/Library/Android/sdk
    • Platform android-31, build-tools 30.0.3
    • ANDROID_HOME = ~/Library/Android/sdk
    • ANDROID_SDK_ROOT = ~/Library/Android/sdk
    • Java binary at: /Applications/Android Studio.app/Contents/jre/Contents/Home/bin/java
    • Java version OpenJDK Runtime Environment (build 11.0.12+0-b1504.28-7817840)
    • All Android licenses accepted.

[✓] Xcode - develop for iOS and macOS (Xcode 13.3.1)
    • Xcode at /Applications/Xcode.app/Contents/Developer
    • CocoaPods version 1.11.3

[✓] Chrome - develop for the web
    • Chrome at /Applications/Google Chrome.app/Contents/MacOS/Google Chrome

[✓] Android Studio (version 2021.2)
    • Android Studio at /Applications/Android Studio.app/Contents
    • Flutter plugin can be installed from:
      🔨 https://plugins.jetbrains.com/plugin/9212-flutter
    • Dart plugin can be installed from:
      🔨 https://plugins.jetbrains.com/plugin/6351-dart
    • Java version OpenJDK Runtime Environment (build 11.0.12+0-b1504.28-7817840)

[✓] VS Code (version 1.67.2)
    • VS Code at /Applications/Visual Studio Code.app/Contents
    • Flutter extension version 3.40.0

Libraries

flutter_fractal